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An MMO city-building game with RPG elements set in Medieval Europe
Build up towns alongside other players and compete with them in council politics to further your ambitions.
Pre-alpha The game is in early development, so
features and balance will change.
Bugs and crashes may be frequent.
Every price is set by supply and demand. Twenty goods, from grain and timber to wine and spices, are produced and consumed from town to town, and every trade you make moves the market for everyone else.
Help towns grow together with friends or rival merchants. Raise workshops and farms where the land favours them, hire workers, build houses and help each town grow all while competing for local influence.
Poor, wealthy and rich citizens need different goods. Keep a town supplied and housed and it flourishes; let shortages bite and its people move away.
Become a councillor and decide town issues alongside friends & rivals on the council.
Open trading offices across medieval Europe and the Mediterranean, extend your reach and influence into new markets, and earn a reputation in every town where you do business.
Chart your course across the seas, where shifting winds can help or hinder your ships' journey. Adapt your route and make the most of favourable conditions.
Order new ships at the harbour and equip them with catapults, ballistas, bombards and cannons.
Every market is shared with real players. Compete for cargo, compare fortunes, develop towns and decide on their issues alongside other players in a Massively Multiplayer Setting.
Your ships can still trade automatically while you are offline, so your business never sleeps.
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